
Chalice of Vitality C Dura’s Chalice of Vitality restores health every second for the firest up to 45 seconds of the battle and unlike Dura’s Drape this is a great way to keep tanks alive.
WOW DRAPE OF FORGOTTEN SOULS HOW TO
You can find it in Vipers Marsh in Peaks of Time (read here a full detailed guide how to get Dura’s Blade artifact). You can get it here Dura’s Blade C Dura’s Blade will raise the attack stats for the hero every 3s until the end of the battle and makes it a perfect artifact for heroes that deal constant damage and you have a battle that last for the full 90 seconds. You can get it here Dual Divinity B Dual Divinity is the third ranger class artifact and is strong but also niche as you need to use it on a hero that will fight on the enemy side of the battlefield and returns up to 50% increased damage and reduces damage take to up to 50% for the first 35 seconds into battle. The description is super vague so we will see how this will work in practice. You can get it here Life’s Limit B Life’s Limit is the third tank class artifact and it will deal an enemy dealing damage to the wielder an AoE damage that will ignore armor and also reduce Haste. This helps especially heroes that have problems surviving and can get countered easily with heroes that will deal a lot of damage to them. You can get it here Shroud of Verdure B Shroud of Verdure will give the hero a shield initially when into battle and also raise their attack rating for the 8 seconds the shield is active. Basically every 3rd/4th attack will deal double damage and ignore defense rating, this makes it great for backline ranger heroes that don’t require the extra survivability from Shroud of Verdure and give them great possibility to take out enemy frontline heroes. You can get it here Verdant Longbow B Verdant Longbow is the second ranger artifact and it’s a tank killer. Only use as an alternative artifact on AoE heroes. The damage is not that crazy and compared to the other mage class artifact this is for sure not that powerful. You can get it here Warden of the Arcane B Warden of the Arcane is the second mage class artifact and will deal additional damage every 12 seconds. It’s nice to prevent the terms of Dura’s Call when multiple heroes have it in your lineup and lets you also get support heroes in the frontline. So, you can keep your support heroes either save or let them gain extra Energy.

You can get it here Tidebearer B Tidebearer will give the hero who equipped it a shield of 30% max health every 15 seconds in the battle for 5 seconds and converts the leftover shield after 15 seconds into Energy (maximum of 120 points). Setups with good healing won’t need it and the healing is not that much to replace a full healing setup but can be really helpful on certain heroes. This sounds super powerful but there are actually not that many compositions that can use it. To make it easier, it will heal almost all the time for a small amount and always the hero that has the lowest hitpoints, so it’s a crazy healing engine. You can get it here Oceanic Strings A The Oceanic Strings is the third support class artifact and will heal the most injured hero whenever a normal attack or ability (except ultimate skill) is hitting from the hero that has equipped this artifact. Great for heroes that go into direct combat.

You can get it here Pauldron of Burning Fury A Pauldron of Burning Fury is the third warrior class artifact and great for warrior class heroes to directly counter when getting dealt damage that also scales by the health of the wearer already lost. This artifact is now a very useful tank artifact for tank class heroes that have surviving a lot of damage as their primary role. You can get it here Waistband of Resilence A Waistband of Resilence is the second tank class artifact in AFK Arena and suits heroes more that will use control abilities instead of “just” jumping in for a fatal wounded ally like The Barricade. Chaos Bringer A Chaos Bringer is exclusive for Warrior Class heroes and normally it outclasses Dura’s Blade in terms of damage unless you have battles that last the full 90 seconds, like Twisted Realm or Guild Hunting battles. You can find it in Rest in Peace in Peaks of Time (read here a full detailed guide how to get Dura’s Call artifact). Dura’s Call S Dura’s Call is the third artifact available and will generate additional energy for the hero that has this artifact equipped – the best use is for heroes that have really strong impact ultimates that you want to charge as fast as possible.
